Game Development and Animations Video Blog

We are a woman-owned digital entertainment company. Game Development. Animation Movies and Videos. Kids Cartoons. Short Films.

The Lilo-log #75: Legislation and Loot Boxes! Presented by Saljack Enterprises. Gaming. Animation. Media. Entertainment. Woman Owned. Short Films. Animated Movies. Kids Cartoons. Game Development.

In this video, Lilo discusses Legislation and Loot Boxes!

Loot box laws. Should the United States have them? The ERSB (Entertainment Software Rating Board) says loot boxes are not gambling. Just like how trading card games–like Pokemon–are not gambling. That is because the gamer is guaranteed something. Even if it’s not what they want.

Politicians are now interested in loot boxes. Legislators in Hawaii, Washington, and Illinois have introduced bills concerning loot boxes. One bill wants to restrict loot boxes to those over 21. Another one wants companies to disclose the odds of winning items in loot boxes. Other bills seek to study loot boxes to see if they should be regulated.

Many other countries already have regulations on loot boxes and other in-game purchases. While many other countries are seeking regulation. China regulates loot boxes. They also had a study that showed children’s mind reacts to loot boxes the same as gambling.

What are your thoughts?

Check out Lilo Nash’s other vlog “Are Loot Boxes Gambling?”

The next topic will be Japanese ESports!

We hope you enjoy and please like and subscribe to see more videos from Lilo Nash!

Competition Details

Our monthly competition #6 has started and will be ending on 03/22/2018. On 03/23/2018, one random lucky winner, selected by an independent party from all the months’ participants, will receive a $150 Amazon eGiftcard by email after confirmation.

For more information and rules about this competition please visit:

Here is a link to all of our previous winners from past competitions:

Project-X Story Details

If you’re interested in reading the individual background life summaries or viewing the updated artwork of our characters, then please follow the links here: Champions and Villains.

We publish Project-X stories on a regular schedule here: Story-line.

As always, your feedback is valuable to us. Please let us know through the contact us page.

What exactly is Project-X? Is it a video game, a short film, a kids cartoon or a movie? Stay tuned for more!

bottom_tech_border. Presented by Saljack Enterprises. Gaming. Animation. Media. Entertainment.



13 thoughts on “The Lilo-log #75: Legislation and Loot Boxes!

  1. josephrichards says:

    I dont use loot boxes or know anyone who does. i can see that thrill of getting something random as something addicting (hense the age restrictions) but you pay for something and you receive something, part of the thrill was the mystery. i suppose some regulations might be wanted because its a product but otherwise i feel like it doesnt matter much.

  2. To be honest I don’t get the sense of it. Witj the loot boxes and how it affects children’s mind same as gambling.

  3. Chatingale says:

    When money is involved in situations like this. There should be some regulations to protect the people.

  4. ePhantoMe says:

    I think the gaming industry should be heavily regulated and am of the opinion that loot boxes should be restricted to a certain age. If there was no regulation ESRB as we know it would not be in existence and can you imagine the kind of games that children and adolescents would be exposed to by now.

  5. Era says:

    Gamers should be responsible with what they are doing especially young ones. I kinda agree with loot boxes being kind of a gamble especially if you use real money. At this point if everyone is thinking logically, everything’s gonna be a law!

  6. odimdavid says:

    Loot boxes that require real money for compensation could be designed to create a negative gamer experience. Although game developers are doing this to make money, it would not be fair on people who play these games.

  7. nnaemeka2016 says:

    You say that trading cards and loot boxes are not gambling. Gambling is defined as the chance of winning an outcome. Where chance is involved and you do not know what you get, it is defined as gambling even if you get something. Loot boxes have been popular though of recent.

  8. frank lewis says:

    it’s good to know that some legislators are already considering about regulations on loot boxes. it’s good to have them now than to wait till it becomes a huge problem that is impossible to resolve.

  9. Peter Stanley says:

    I believe that there’s a gray area when it comes to loot boxes. when we become addicted to them uncontrollably, they have the same effects as gambling

  10. kadoyatsukasa123 says:

    Yeah I remember that blog a few months back. As for me I do not think loot boxes are gambling as long as it is not blown out of proportion. I mean it is part of the game so yes. Keep it at a reasonable level and its okay.

  11. alexsummers123 says:

    Yes they are gambling to a degree. Particularly if they use real money. Fictional money is okay but not real ones.

  12. gamer shooter says:

    A lot of things in gaming needs to be regulated and loot boxes is one of those. Every law that is made is for our protection.

  13. Shania says:

    Loot boxes should definitely be regulated especially for children age 20 and below. It’s true that out brains react to loot boxes like gambling and it’s addictive. What more to kids.

Leave a Reply

%d bloggers like this: