Hello you guys! It’s Hump Day in this here week. That is, it is the exact middle of the week, and we are almost over the hump! A nice little distraction from the middle of the week is the drama surrounding the new Star Wars Battlefront game. Oh boy, there is so much drama! Now let me share with you all the spicy aspects.
First of all, Star Wars Battlefront II is first/third person shooter based on Star Wars (duh). It was developed by EA DICE. Who’s that exactly? Well DICE was it’s own company, a Swedish game developing company probably best known for their Battlefield series. In 2006 EA (Electronic Arts) completed it’s taking over of DICE. That is where we get EA DICE.
Star Wars Battlefront (the first one) came out in 2004. That is before EA took control. It did pretty well for itself and got pretty good reviews. Despite this new one being called number two, it actually isn’t! It’s number four. There was a previous Star Wars Battlefront II as well as another Star Wars Battlefront that came out ten years after the 2005 SW Battlefront 2 and is considered a reboot of the series.
IMAGE FROM YOUTUBE
There was plenty of interest surrounding this new Star Wars game coming out this week, specifically November 17th. There is still a lot of excitement, but it’s gone from positive to negative. The negative turn started with the loot boxes. These loot boxes have relatively essential things in them and cost real money. However, they are a gamble because you do not know what you are getting! That means you spend more to get exactly what you want. It’s plain and simple, a tactic for the developer to make money off you. It’s generally frowned upon by players, but hey, it’s here to stay now.
What made fans so upset about loot boxes in Star Wars Battlefront II is that it was revealed that major characters, mainly Darth Vader is not playable after buying the game. Instead, he takes 40 solid hours of gameplay to unlock Darth Vader. Either that, or you know, you could pay for loot boxes until you get him. Forty hours is longer than some entire games. It is longer than free-to-play games make you play to unlock their features. 40 hours is EA being evident that they are trying to make as many players as possible spend money to unlock things that should be part of the game already.
Don’t forget, the game costs $60, to begin with. $80 for the special edition. You are paying for an AAA game, and not even getting a lot of the game’s features.
Well, people started to get mad. This seems to be taking microtransactions to a whole new level. That resulted in a lot of talk on Reddit about the outrage involved with this. One particular thread is going to stand out in Reddit history now. A user made a thread titled “Really? I paid $80 to have Vader locked?”. Well EA decided to respond to the thread personally. The first sentence read:
The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.
IMAGE FROM GAME WATCHER
After that followed some other things about how they chose cost on data they collected from the open Beta. This comment has received about 680,000 downvotes. That is 680k different accounts that downvoted this single comment. That is why it’s historic because it is by far the most downvoted comment in all of Reddit history by a long shot! The second most downvoted comment only received about 25k downvotes. Quite a feat for EA.
IMAGE FROM KALIGAGA OF REDDIT
Well, the excitement hasn’t ended since that fateful day. What is funny is Blizzard is now taking shots at EA. You see, Blizzard’s Starcraft II is now free to play. Blizzard has been comparing that to Star Wars Battlefront II pretty obviously in their tweets. Things like:
Number of hours it takes to earn the full StarCraft II: Wings of Liberty Campaign: 0
Number of hours before you can play ANY Co-op Commander in StarCraft II: 0
Number of pay-to-win mechanics in StarCraft II: 0
It certainly got our attention considering how focused everyone is on hating Star Wars Battlefront 2, and hey, it’s certainly convinced me about how amazing of a deal it is compared to what else is on the market.
So, apparently, EA has decided to make some small changes to try and appease the unrest. They have decreased the number of credits it takes to unlock characters. Vader was originally 60,000 credits and is now 15,000. I believe that means it takes 12 hours to unlock him, compared to the 40 before. However, that has not seemed to appease many people, and I don’t think it should.
Tons have gone online to refund their pre-purchase of the game. Around the same time, EA removed the refund button from your account page. Yes, they actually removed it. Which meant if you want your money back you have to go through customer services. People did because really, the only way to boycott a game about microtransactions is to not buy the game. That is because it does not take a large percentage of people buying microtransactions to make it profitable. I’ve heard only ten percent of players are needed to see huge profits from microtransactions. Plus, who wants to spend so much on a game that is essentially a demo?
IMAGE FROM GAME RANT
Well, are you guys going to play Star Wars Battlefront 2 when it comes out? Perhaps you’ll never play? Or, maybe you will wait till EA bends more and changes the game a lot?
Also, for your information, even after the scaled back credits to unlock things in the game it will take a total of 4,528 hours to unlock everything in the game according to PC Gamer. That is six solid months. Or, if you rather spend money than time, it costs $2,100.