Streaming games have become hugely successful in recent years. It allows streamers to broadcast themselves playing; viewers tune in to view the game and to socialize with others. Users who visit similar channels often form communities. Commitment is naturally high on these platforms, and it’s common for users to spend many hours in any given session.
Top 4 streaming platforms with no particular ranking:
3.) YouTube Gaming
The biggest advantage of game streaming services is the chance to interact with others. The stream consists of a window showing the game being played and another window of the streamer playing. There is also a chat window where all viewers can interact. People converse with each other about aspects of life or how the streamer may play better.
The new streaming trend shows how the power has shifted to consumers. In the past, the consumers used to rely solely on game trailers to purchase games. The suppliers were in control and could make the trailer look super awesome even though the game was mediocre. Now, the consumer can watch the entire game played on a stream before deciding if it’s the right game for them to purchase.
Of course, all of this wouldn’t be possible without an efficient latency. Viewers now demand an experience as close to real time as possible, and if there’s an annoying delay (what is also known as lagging) in the stream, the streamer loses control of the game and their viewership, which is the source or revenue for streamers and the platforms too.
Many streamers do decently, and some actually end up with great salaries ranging anywhere between $5,000 to $8,000 a month through paid viewer subscriptions and donations. Then there are an elite few, the creme de la creme, who make over $100,000 annually, with sponsorship making a huge chunk of their revenue.
All of this wouldn’t be possible if the streamers weren’t able to effectively and efficiently entertain and communicate with their audience in realtime. Latency problems mean fewer subscriptions, sponsorships, and donations which in turn means less money in the streamer’s and the platform’s pockets. Thus, it is essential that gaming platforms provide high quality and low latency in their video experience for their communities.
When there are constant competition and technology is ever evolving, how will the platforms, old and new, accommodate and continue to innovate?
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