Saljack Enterprises

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Job Responsibilities of a Video Games Creative Director. Presented by Saljack Enterprises. Gaming. Media & Entertainment.

Video games’ ‘creative director’ is a comparatively new job title.

The term comes from the shift from publishers to studios for the management of a game. Not every studio hires a creative director. Instead, they choose to distribute all the work between the game’s lead designer, lead artist or lead programmer. Those studios that hire creative directors are more established, and most of the projects will have one creative director.

So, the creative director’s job is to supervise the look and feel of a video game and he can make some high-level decisions about the budget, schedule, and interaction with publishers. The job responsibilities include marketing the game also.

Being Creative: Adjusting Look and Feel

Creative directors are responsible for making sure that all assets of the game, such as text, sound, and graphics are coherent, and it offers the exact ‘feel’ that the director wants. Also, a creative director is responsible for creating the game’s storyline, characters, and other aspects.

He needs to ensure that the products and action of the team match the creative vision. The creative director must also be able to unify, inspire, and mentor his team into building what they want. Hence, a creative director requires a lot of experience in the game industry and with human resource management.

Schedule and Budget

A creative director is wholly responsible for maintaining the game budget and schedule, and for making both difficult as well as important decisions related to the game. It is at the head of the director if a game does not come in under budget and schedule, so good management skills are a must. The creative director has the right to make the decisions within the game constraints, even if it means reducing the creative vision, but knowing when to do so is a fundamental skill for a director.

How to Handle Publishers and Marketing

Since the game is the brainchild of the creative director, it is his responsibility to interact with the marketing department and publishers. It’s also their duty to attempt to sell the game to executives and publishers not currently involved in the project. It is essential for a creative director to be good with people and good at sales. He should know exactly how to market the game and who to sell it to.

A creative director is the game’s upholder, someone who manages each part of the process and takes decisions about the game’s creative vision and direction.

Creative directors form an essential part of the game management, and getting employed in such an influencing role requires the significant experience and skills.

Did we miss any role and responsibility of the video game creative director? Let us know in the comments section or tweet us @essjay_ent!

DISCLAIMER: THE VIEWS AND OPINIONS EXPRESSED IN THIS ARTICLE ARE SOLELY THOSE OF THE ORIGINAL AUTHORS (THIRD PARTY) AND OTHER CONTRIBUTORS. THESE VIEWS AND OPINIONS DO NOT NECESSARILY REPRESENT THOSE OF SALJACK ENTERPRISES, IT’S STAFF, AND/OR ANY/ALL CONTRIBUTORS TO THIS SITE. PLEASE CONTACT US FOR PERMISSION TO REPUBLISH/REPOST/REBLOG/QUOTE ANY ARTICLE PUBLISHED BY US.

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12 thoughts on “Job Responsibilities of a Video Games Creative Director

  1. Rebi says:

    I wonder how to be a creative director. There’s so much in the game industry that is looks really fun if you’re a gamer!

    Like

  2. Maury Cheskes says:

    It sounds like the game building process needs a creative director to make all the hard decisions. It’s good to have someone overlooking the entire project so they see the big scope of things.

    Like

  3. roisterous says:

    I don’t know of any responsibilities you missed. I’m unable to speak to such a list of duties. The breakdown you have provided does sound wildly enticing, however. It would also prove to educate people more about different career paths available within the video game industry.

    Like

  4. Rain Santos-Ocampo says:

    Can you give me an idea of how much experience is needed by a creative director? What is the minimum amount of experience in years are we talking about?

    Like

  5. Raquel says:

    What a tall order! But this must be a high-level position considering the scope of his influence. Thanks for the info!

    Like

  6. Mariam says:

    I guess the general responsibilities of a creative director is not much different regardless of the industry. I think I like this job hahaha!

    Like

  7. Susan says:

    Every game company need someone to supervise and coordinate different departments, I just can’t imagine company that doesn’t have at least one.

    Like

  8. Justin says:

    I want to be a video game creative director. Hope to see more post like these!

    Like

  9. Finnian Cais says:

    The job responsibilities of a video game creative director sound surprisingly tedious. A video game company should hire a creative director with a lot of knowledge, skills, and experience on how to do and promote their games.

    Like

  10. Mau says:

    Looks like a creative director is an all around person — not only is he responsible for managing the team and coordinating with outside entities, he also has some hands-on responsibility in the game creation. I assume this isn’t an entry level job; I wonder what kind of degree one needs to attain this position?

    Like

  11. Coraline says:

    Reading through the job description, I thought it must be tough to be in this position. You must be knowledgeable about the design process, but you must also keep in mind the budget as well as some PR job to do!

    Like

  12. Doreen says:

    I reckon this job calls for a micromanager. Especially in the game design process. Would love to give this a shot, given the chance!

    Like

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