Beneath all those fun games, cool character animations, and smart enemy mechanics in all the popular games is one thing: Math. Mathematics is the basis of every game and required for everything to work as designers plan.
Math: The Foundation of Game Design
The way maths doesn’t work until and unless you apply the rules, a video game can’t have rules without math. When you consider it, video games are primarily virtual worlds with lots of rules that keep everything working as planned. The maths you learned in high school and college is no different than what is used to design a game.
Some of the branches of maths used in game development include:
- Applied Mathematics
- Linear Algebra
- Discrete Mathematics
More special elements of math always used in games include:
- Delta time
- Dot and cross products
- Unit and scaling vectors
- And scalar manipulations
Math In Programming
Math is useful even on the art side of game development, and programmers who make use of it use it to create the mechanics, characters, and more. Without math, programmers cannot make objects in the game and do even the easiest of things, including movement. Game code linked to variables, vectors, and more are what tell characters to move and stop. So it’s not hard to say why a game without math and programming would just be a bunch of useless art. Together they allow games to resemble our world, such as moving water and physics, as well as to present something outside real world circumstances.
Hence, If you’re thinking a career as a game designer and even a programmer, expect math to be your biggest tool for constructing worlds that players will experience. Thanks to the addicting gameplay that not only works as expected but is fun as well.
Are you a game designer or programmer? Let us know your views on the importance of maths in game design in the comments section!
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