What are Game Engines?
You might have used or talked about the term, but do you really know what a “game engine” is? The genuine way to understand is by knowing what their purpose is. A game engine is an architecture where developers run their game. The game engine helps developers with a way to add things like:
- Artificial intelligence
- Collision detection
- and more without programming them
Why are They Important?
Game engines are used by developers to create the framework of the game. This allows them to focus on the unique elements like textures, character models, how objects interact, etc. Making games from scratch without the help of excellent game engines take more time and is harder to make.
Many big companies and even indie teams create their own engines. They do so with the help of application interfaces like OpenGL, DirectX, and XNA as well as open and commercial source libraries containing scene graph, physics, and GUI libraries.
Creating one of the best video game engines is not an easy task, but it is necessary if the game is complex enough that no current engines will work.
Here are Top 3 Game Engines Used:
Unreal Engines: One of the most popular and widely used game engines is the Unreal Engine. The initial version was released in 1998, and even after 17 years, it is being used to make some of the biggest games every year. The strength of the Unreal Engine is its ability to be modified enough that games can be madse into unique experiences. Its latest version is said to be the easiest one to be used when in the hands of a professional. But still, there are other engines available that are much easier for the new designers.
Unity: Unity is a multi-platform game engine that enables you to create interactive 3D content with comfort and ease. Most of the indie developers use Unity for its unique functionality, high-quality content, and ability to be used for pretty much any game. One of the best things about the latest version of Unity 5 is its Personal Edition that is free for everyone to download. It covers the engine with all characteristics and can be used to make various games on every platform. The problem is with the Professional Edition that has a host of excellent tools, demands a monthly fee. These features include game performance reporting, beta access, a team license, customizable splash screens, and more.
GameMaker: Unlike most of the other game engines, the GameMaker Studio has become popularly used because it doesn’t demand programming knowledge to use it. Instead, users can “point-and-click” to build game more easily and quickly than coding with native languages. GameMaker is successful because you can even make a game if you don’t have any knowledge of the programming language, and those who know coding can use it to make their game better. The dilemma with GameMaker is that developers are much more limited than with other engines. There is a free version, but to get the most out of the GameMaker requires you to either buy the Master or Professional Collection versions.
Have you ever used any of these video game engines to develop your game? Share your experiences in the comments section!
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