Want to start your first game? Let’s go! What? Don’t you know where to start? Trying to design your very first game can be quite daunting. But, it is also one of the finest ways to get better at your craft. Here is a list of six approaches you can take to help generate great video game ideas.
- Pick a Genre and Work with It: There are a collection of genres out there. Some have been around for a long time, and for a valid reason. Think about your favorites. Whether it’s FPS, RTS, or a racing genre, you have many options! Try sticking to a particular genre and running with it. You will definitely come up with good ideas when you restrict yourself to one game genre.
- Pick a Niche and Make a Hit: Have you tried the genre exercise? So was it enough? This option will take your exercise to the next level. Instead of picking a game genre, select a niche too. Instead of just RTS, it can be a fantasy-driven RTS. Maybe instead of a racing game, you may think of a sci-fi racing game. See what happens when you limit yourself even more!
- Observe the World: The world is an incredibly amazing place. And there are a lot of unusual people in it. And sometimes these people can give you really good ideas! Watch out what’s going on around you. Start paying attention to people’s interactions with the world. Does anything stand out? Would any of it make a good game?
- Ask people what they like to play: Sometimes you need to ask for help. Don’t be so scared of losing your idea to anyone, if you come up with something all on your own. Ask people about their choices in video games! They might have some really good ideas, and if you can deliver it for them, you’d be a hero.
- Ideaphoria: Close your research and take out some time to write down every single idea that pops into your head. Don’t control it. If you think it, write it down. Don’t judge it! Don’t consider it! Just put everything that’s in your mind down on the paper. Every single word, every single idea, every inkling of thought must find its way onto your page. Then review it once you are done. They might be pages with golden ideas. At the very least, you’ll have a direction and some space for something serious in your brain. Hence, you can do some real thinking.
- Game Time: The last one is action-oriented and straightforward. Start making your games. Even if you aren’t in love with an idea behind it, you will be able to see what works and what doesn’t. You’ll be challenged, inspired, pushed, and irritated through several points. But the main thing is you’ll be creating. And once you start creating, you gain involvement in a process that you can’t pick up or learn from the sidelines.
Have we left any point? Let us know your game plan in the comments section!
DISCLAIMER: THE VIEWS AND OPINIONS EXPRESSED IN THIS ARTICLE ARE SOLELY THOSE OF THE ORIGINAL AUTHORS (THIRD PARTY) AND OTHER CONTRIBUTORS. THESE VIEWS AND OPINIONS DO NOT NECESSARILY REPRESENT THOSE OF SALJACK ENTERPRISES, IT’S STAFF, AND/OR ANY/ALL CONTRIBUTORS TO THIS SITE. PLEASE CONTACT US FOR PERMISSION TO REPUBLISH/REPOST/REBLOG/QUOTE ANY ARTICLE PUBLISHED BY US.