We can now play the high-quality video games with 3D graphics and an impressive interactivity comfortably in our homes, taking for granted the little and detailed improvements made to each and every console before becoming what they are today!
The development of video game consoles is indeed interesting. Did you know that there were more than 70 different consoles to date? If you want to know about such facts, then I ensure you that this blog post will excite you even more with the bits and pieces of engrossing historical facts about the video games.
So, whether you’re a gamer or not, go behind the scene and reveal the ‘making’ of present-day video games consoles!
In the Early Years, the first identified example of a game machine was revealed in 1940 by Dr. Edward Condon at the New York World’s Fair. The game was based on the ancient mathematical game of Nim. It was played by around 50,000 people during its first six months winning more than 90 percent of the games.
Nearly three decades later, Ralph Baer and his team released his prototype, the “Brown Box,” in 1967. It was a vacuum tube circuit that could be connected to the television, and it allowed two users to command the cubes that chased each other on the screen. This “Brown Box” could be further programmed to play different games, including four sports games and Ping Pong, checkers. So by now, people were using advanced technology for the first time, the added accessories introduced a lightgun for the target oriented shooting game, and also a particular attachment used for a golf putting the game.
The “Brown Box” was authorized to Magnavox, which issued the system as the Magnavox Odyssey in 1972. It was leading Atari by a few months; that is often wrongly thought of as the first games console.
From 1976 to 1977, a range of Magnavox Odyssey consoles was built to provide new consoles and one slightly better than the previous one. The consoles usually had the same games within, but with some changes in the controllers, graphics, and digital on-screen scoring.
However, some mismanagement in the consoles gave birth to the digital gaming we know today!
In 1972 Nolan Bushnell, the godfather of gaming founded Atari. It became the first gaming company to set the example for a large-scale gaming community. Atari not only improved their in-house games, but also formulated a new industry around the arcade. BY now, the Tech-heads realized that they were onto a big thing.
Between 1972 and 1985, more than 10-15 companies started developing video games for the expanding market.
The very first example of players competing on different screens came in 1973 with a strategic turn-based game called “Empire” which was designed for the PLATO network platform and up to eight players could play on them. According to usage records from the PLATO system, the gamers spent about 300,000 hours playing their favorite game Empire between 1978 and 1985. PLATO represented one of the initial steps on the technological road to the Internet and the online multiplayer gaming. By this point of time, gaming was popular among the youngsters and was a shared activity where people competed for high-scores.
After playing the same kind of video games, people were bored, and the companies started thinking about advanced methods to impress their customers. The home computers had much more convincing processors than the previous consoles; this reopened the door to a fresh level of gaming, with more complex and less linear games. It also allowed the gamers to create their own games with the BASIC code. Even Bill Gates created a game, called Donkey (an easy game that required dodging donkeys on a highway while driving your sports car)!
It is not over yet!
Interested in knowing about the modern age of gaming and the future of gaming? Stay tuned with us!
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