Saljack Enterprises

Saljack Enterprises is a woman owned digital entertainment company. We are engaged in partnerships with innovative and creative talent around the world.

Book 3 - A War Is Coming. Presented by Saljack Enterprises. Gaming. Media & Entertainment.

Book 3 – A War Is Coming

If you’re interested in reading the individual background life summaries or viewing updated artwork of our Champions and Villains then please follow the links here: Champions and Villains. If you are eager to discover the main story that ties all the characters together in Project-X, then please use the following link: Story-line. These links are refreshed with new or redone content as they are released. We publish new articles, stories, videos and new or redone artwork DAILY.

We hope you are enjoying our content. The next part of book 3 will be published the week of 03/01/2017, next week. We also publish art tutorials, game reviews and lets play videos on a weekly schedule. To watch our videos/playlists, please visit our YouTube page.

Monthly competitions will be starting again in March 2017 and apply ONLY to people who follow our blog at saljackenterprises.net. Prizes will range in value anywhere from $25 – $250. Follow us to stay updated!

Stay tuned for a lot more. Follow us right now to stay current (subscribe to this website using the “Follow us now!” button on the menu to the right)!

What exactly is Project-X? Is it a video game, a movie or something else? Announcement coming soon!

DISCLAIMER: THIS IS A WORK OF FICTION. NAMES, CHARACTERS, BUSINESSES, PLACES, EVENTS AND INCIDENTS ARE EITHER THE PRODUCTS OF THE AUTHOR’S IMAGINATION OR USED IN A FICTITIOUS MANNER. ANY RESEMBLANCE TO ACTUAL PERSONS, LIVING OR DEAD, OR ACTUAL EVENTS IS PURELY COINCIDENTAL.

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Tips to Present Your Game in an Appealing Way at a Game Fair. Presented by Saljack Enterprises. Gaming. Media. Entertainment.

Who wouldn’t want thousands of people to check out their game, especially when it is near its release? There are many games lovers out there who would apparently love your game, but they may never come to know about its existence unless you exhibit it.

Have you ever been to a trade fair before and seen all the hard work that went into attracting your attention? Here are some tips that you can follow before preparing for the event and get the most out of your next exhibition:

  1. Make Your Booth Approachable: If you’re at a massive event, it means a lot of people are going to be able to see your game. After knowing this, the biggest mistake you can make is designing your booth so that they can’t see it easily. This includes making your space personal and enclosed. The problem with this is that many people will only see walls and not your game. It is a great idea to face your booth toward where you think most of the people will walk by. This doesn’t apply if your booth is against a wall as there would be only one direction where your booth can face. Try to get more attendees that will catch a glimpse of what you’re showing off.
  2. Be Unique: The biggest challenge that comes with displaying your game at a big event is getting the attention that your game deserves. But how is it possible with so many booths surrounding yours? One thing you can do is avoid doing what all the other booths are doing, even if it is working for them. Instead, try making your booth appealing and unique. Use your brain and come up with shapes, designs, and colors that you think no one else will try pulling off.
  3. Prepare for Problems and Exhaustion: Exhibiting at any fair means remaining active for more hours in a row than you’re apparently used to. So take plenty of rest and stay well nourished during the event. Bring snacks along with you that you can munch on whenever you get the chance, and there aren’t a lot of people in your area. This way, you won’t panic when a disastrous bug renders your game play or when you have a line of people waiting to play. If you stay calm, you can tackle the issue peacefully and eventually sort out things to again demonstrate your game.
  4. Set Up An Event Or Two: Video game trade shows have a great competition for attention. Setting up fun events might get people to look your booth’s way and probably not the one nearby. Since people love rewards, conduct frequent contests where the winner gets assured prize. This can include letting the visitors play your game to see who gets the highest score out of the total participants, or some random intriguing events. The main goal is to obtain the visitor’s attention and probably engrave your game’s name in their minds.

Have you ever set up your booth in any game fair? Share your experiences with us in the comments section or Tweet us @essjay_ent!


DISCLAIMER: THE VIEWS AND OPINIONS EXPRESSED IN THIS ARTICLE ARE SOLELY THOSE OF THE ORIGINAL AUTHORS (THIRD PARTY) AND OTHER CONTRIBUTORS. THESE VIEWS AND OPINIONS DO NOT NECESSARILY REPRESENT THOSE OF SALJACK ENTERPRISES, IT’S STAFF, AND/OR ANY/ALL CONTRIBUTORS TO THIS SITE. PLEASE CONTACT US FOR PERMISSION TO REPUBLISH/REPOST/REBLOG/QUOTE ANY ARTICLE PUBLISHED BY US.

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Ru’s Daily Blog 24: The Real Dangers of Marathon Gaming. Presented by Saljack Enterprises. Gaming. Media. Entertainment.

G’Day Gamer Gals and Guys!

I hope you all had a wonderful weekend!

Update on My Internet:

So, the internet guys came on Saturday and I thought for sure internet was going on, and I would be Twitching that night!

Then after about an hour, they came in to tell me that they wouldn’t be able to turn on the digital cable until next week, but that they could have Internet on today!

I said GREAT, Internet is what I needed over everything!

(I hardly ever watch tv, so that could wait as far as I was concerned.)

So, after another hour they came back in to say that they said they couldn’t have Internet on today after all and would have to come back Monday or Tuesday to bring “the correct cables” …

…which I believe is another way of saying: “It’s Saturday and I want to get off early so I can get to drinking!” :p

Pura Vida! 😀

The whole visit was nothing but a tease. 😦

And I was kind of sad, but am a firm believer in everything happening for a reason, so I try to roll with the punches as much as possible.

I’m sorry most of all to keep you all waiting, but I promise that it will definitely be worth it!!

I will be Twitching as much as possible once the internet is on, so stay tuned because I will be releasing My Twitch Streaming Schedule this week!

You can expect me on almost every day…

but I have learned that there will be no 24-hour gaming sessions for me.

Which brings us back to the real topic of my blog.

The Real Dangers of Marathon Gaming.

Last week there was a tragedy in the gaming community and the first ever death on Twitch.

It has been confirmed that Brian Vigneault, who went by the online gamer tag: PoShYbRiD, passed away last Sunday from a possible heart attack or stroke while attempting a 24-hour live gaming marathon on Twitch.

PoShYbRiD was 35 years old according to reports and resided in Virginia beach, VA.

He was almost at the end of a 24-hour gaming session to raise money for charity.

It seems that around the 22-hour mark and only 2 hours shy of his goal, he got up to take a quick smoke break and never returned to his computer.

PoShYbRiD was a frequent streamer on Twitch and exclusively played the game World of Tanks.

He was no stranger to marathon gaming sessions and frequently used them to raise money for the charity, Make a Wish Foundation.

It is speculated that when Brian did not return, the chat commenters alerted the moderator, who then alerted the Virginia Beach Police Department.

They confirmed that he was found dead upon their arrival.

The chat commenters that were present during the live stream and the clips that are available online, confirm that Brian was not looking well during his broadcast.

Many speculate that this was largely due to sleep deprivation, due to his many hours of online gaming over the past months with little sleep.

What truly touches my heart the most and this story is the fact the he was a gamer like you or I, and that he always giving back to those in need while doing what he loved.

His channel alone had raised over 10,000 in just 5 years for the Make A Wish Foundation!

This was something that he was truly dedicated to and surely talented at.

He was a blessing to many and I hope more of us are inspired to give back to others in his memory.

Sadly, Brian’s death is not the only death we know about in the gaming community.

There have been a number of tragic incidents that have happened in the last few years alone.

I plan on touching more on this tomorrow along with life-saving tips that you need to know if you plan on gaming for extended periods of time.

For now, I want to leave off here and dedicate this blog to Brian “PoShYbRiD” Vigneault.

You are an inspiration to the the gaming community and I pray that you are resting in peace.

We are truly saddened that you were taken so soon.

My prayers are with his family, his friends and all of his fans.

“The Most Painful Goodbyes are the Ones That are Never Said and Never Explained.”


Follow us for more from Kallisto Ru.

DISCLAIMER: THE VIEWS AND OPINIONS EXPRESSED IN THIS POST ARE SOLELY THOSE OF THE AUTHOR. THESE VIEWS AND OPINIONS DO NOT NECESSARILY REPRESENT THOSE OF SALJACK ENTERPRISES, IT’S STAFF, AND/OR ANY/ALL CONTRIBUTORS TO THE SALJACK ENTERPRISES WEBSITES. SALJACK ENTERPRISES MAKES NO WARRANTY OR REPRESENTATION REGARDING, DOES NOT ENDORSE, IS NOT AFFILIATED WITH AND IS NOT IN ANY WAY RESPONSIBLE FOR THE LINKED WEBSITES OR ANY CONTENT THAT APPEARS ON IT. IF YOU DECIDE TO VISIT ANY LINKED WEBSITE, YOU DO SO AT YOUR OWN RISK AND IT IS YOUR RESPONSIBILITY TO REVIEW THE TERMS OF USE OF THE RELEVANT LINKED WEBSITE.

Ru (Saljack Enterprises Lets Review Team). Presented by Saljack Enterprises. Gaming. Media & Entertainment.

5 Essential Game Design & Developer Videos. Presented by Saljack Enterprises. Gaming. Media. Entertainment.

Video Gaming popularity is on the rise, with no sign of stopping anytime soon. When an industry is making billions of dollars annually, it always wants people to search and capitalize on the market. In a world where technology is readily available, and the routes of exposure are more convenient than ever, the market is overflowed with games, creators, and ideas. A good way to enhance your odds is to look at what the specialists have done before you, in the related situation. Industry experts attend conferences and expos and hold interviews. These aren’t just chances for them to share their games, but they can also share their latest findings and best practices. But what if you can watch these panel discussions, summits, and interviews with expert developers and designers right from the comfort of your home or office? We’ve compiled this list of 5 helpful interviews that you can find right on YouTube:

  1. Game Design Theory I Wish I Had Known When I Started: This is not exactly an interview but more of a presentation. Dan Cook has some worthy game design advice. Dan is a veteran game designer. He has spent almost thousands of hours creating hundreds of prototypes and has a handful of great games to show for it. He discusses the practices and tools he uses while designing games, and how failure is part of the life. As the title implies, he talks about the things he wishes he had identified when he was starting out!!
  2. The Realities of Life in Game Development: This video is more of a panel discussion. Panel discussions are the best as more industry professionals give advice to you! This special panel is full of Full Sail graduates. They talk about numerous things, like the method of learning. A software engineer at EA Tiburon, Kerry Allen discusses how little difference there is between being a student and being a professional regarding learning. Learning just doesn’t stop! The pay and setting change, but there’s always something more to learn. There’s some great information from the panelists about the altering roles at a game studio. You might find yourself changing your position to fill a vacancy, rather than staying specifically committed to a particular job.
  3. Daniel Cook Talk: In this video, the founder of Spry Fox, Daniel Cook talks about what is required to design original games. Who should be on the team? What team size works best? What are deadfalls to avoid? How do you avoid making simple and casual games? He presents his answers to these questions in his talk.
  4. Game Psychology: It is yet another panel! You just have to love the benefit of panels. Panelists include speakers from XEODesign, Zynga, and Ayogo. This group addresses game psychology. The talk is referred as Your Brain on Games: The Hidden Psychology of Gaming. They examine how “making a difference” can be both compelling and rewarding in-game experience. They also elaborate on the “four keys to fun,” which administers with several levels of fun and how best to implement them.
  5. Creating Cohesive Combat: This is a discussion of the senior combat designer in the Prototype 2 team, Mark Acero, who talks about combat design. He has an experience of around 10-12 years, in which he’s shipped 13 games through seven studios. He talks about the value of this kind of varied experience. He has worked with a bunch of design technologies and philosophies through his time at various studios, and he tells how that contextual experience makes him more powerful than ever.

YouTube is one of the wonderful things for helping you learn about your game developing journey! Have you watched any of these interviews? Is there any other interview that you find worth sharing? Let us know in the comments section or Tweet us @essjay_ent!


DISCLAIMER: THE VIEWS AND OPINIONS EXPRESSED IN THIS ARTICLE ARE SOLELY THOSE OF THE ORIGINAL AUTHORS (THIRD PARTY) AND OTHER CONTRIBUTORS. THESE VIEWS AND OPINIONS DO NOT NECESSARILY REPRESENT THOSE OF SALJACK ENTERPRISES, IT’S STAFF, AND/OR ANY/ALL CONTRIBUTORS TO THIS SITE. PLEASE CONTACT US FOR PERMISSION TO REPUBLISH/REPOST/REBLOG/QUOTE ANY ARTICLE PUBLISHED BY US.

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4 Best Video Game Design Schools Online. Presented by Saljack Enterprises. Gaming. Media. Entertainment.

Video Games have become a fabric part of the modern society, both economically and socially. Video game developers and designers are in very high demand, and higher education is endeavoring to meet this demand as universities frequently offer video game programs at undergraduate and graduate levels. So, online courses have been on the rise firmly since their inception. More and more universities and colleges are expanding their distance-learning offerings. The appropriate online program can be the ideal fit for game developers and designers who need extra versatility when it comes to their course loads.

Professions as a video game designer can vary widely with responsibilities involving knowledge-bases, diverse skill sets, and levels of specialization. In the case of undergraduate game design education, this pre-professional course is essential for the student to fully gain the expertise needed by graduate programs and by the upper-level professions in the industry. Here are top 4 universities providing online video game courses.

  1. Baker University: It is an accredited university which provides the opportunity to earn many degrees online. Their programs are called Baker Online. Baker’s game software development program is regularly updated to exhibit the actual needs of the game industry, thus saving your time learning outdated skills. In a ranking by GetEducated Baker ranks 20th, featuring the best affordable online Computer Science Bachelor Degrees. Tuition fees end up being around $38,000. The curriculum for Baker’s game software development program finishes in a senior design project. During the program, you will learn game programming, modeling, and animation skills.
  2. Sheridan Technical College: This College offers a game design program that results in state licensure and certification upon successful completion. It has many programs that cover many topics like game engine technology, storyboarding, development methodologies, 2D, and 3D animation design, and other pertinent coursework. They offer a short program that helps you earn a certification rather than a degree. A full-time student can take the course for 6 months, whereas for a part-time student, the program is spread out for 12-months. It costs approximately $2100. For admissions in this college, taking the mandated Test of Adult Basic Education is a prerequisite. This shorter certification path is a possible option if you’re a video game enthusiast looking to get the taste of the video game design world.
  3. Full Sail University: It is a feasible online option for you if you’re searching for a flexible online degree at an affordable price. The University offers Bachelor of Science degrees for both Game Design and Game Art. The Game Art curriculum deals with the artistic elements of game design, like depicting characters in a 3D environment. It includes learning how to transfer 2D artistic principles into a 3D space, to make characters and objects that look realistic and move realistically. The Game Design curriculum does cover some creative topics, but also deals with topics like game usability and economics. Other courses cover storytelling and character development skills. Both these degree path spans a 32-month period when taken online. Full Sail is a flexible and cost-effective option that offers you to choose between two separate game design paths.
  4. Franklin University: This University is based out of Columbus, Ohio and offers their Interactive Media curriculum online. 67% of undergraduates attending Franklin University are enrolled entirely in distance education, with another 20% enrolled in both online and in-class courses. Franklin University offers an Interactive Media Design program to imitate an actual, real-life firm. The program is only a 2-year program, with courses lasting anywhere from 6 weeks to 15 weeks. The credits need to be related work in design or media fields. This is a good program if you’re looking to spend extra time on mobile and web interaction, or if you want strong project management skills.

Have you ever done online video game design course? What were your experiences?  Let us know in the comments section or Tweet us @essjay_ent!


DISCLAIMER: THE VIEWS AND OPINIONS EXPRESSED IN THIS ARTICLE ARE SOLELY THOSE OF THE ORIGINAL AUTHORS (THIRD PARTY) AND OTHER CONTRIBUTORS. THESE VIEWS AND OPINIONS DO NOT NECESSARILY REPRESENT THOSE OF SALJACK ENTERPRISES, IT’S STAFF, AND/OR ANY/ALL CONTRIBUTORS TO THIS SITE. PLEASE CONTACT US FOR PERMISSION TO REPUBLISH/REPOST/REBLOG/QUOTE ANY ARTICLE PUBLISHED BY US.

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Project-X Comic 5: Blindsided Victory. Presented by Saljack Enterprises. Gaming. Media. Entertainment.

Comic #5 as presented by our Lead Artist Marcos. Hope you enjoy!

If you’re interested in reading the individual background life summaries or viewing updated artwork of our Champions and Villains then please follow the links here: Champions and Villains. The main story that ties all the characters together in Project-X, will be updated at the following link as stories are published: Story-line.

We also publish art tutorials, game reviews and lets play videos on a weekly schedule. To watch our videos/playlists, please visit our YouTube page.

As always, your feedback is valuable to us so, please leave a remark here or through the contact us page.


DISCLAIMER: THIS IS A WORK OF FICTION. NAMES, CHARACTERS, BUSINESSES, PLACES, EVENTS, AND INCIDENTS ARE EITHER THE PRODUCTS OF THE AUTHOR’S IMAGINATION OR USED IN A FICTITIOUS MANNER. ANY RESEMBLANCE TO ACTUAL PERSONS, LIVING OR DEAD, OR ACTUAL EVENTS IS PURELY COINCIDENTAL.

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Becoming the Best Marketer For Your Video Game. Presented by Saljack Enterprises. Gaming. Media. Entertainment.

If there’s one thing that many indie game developers are trying hard to learn is to make their game success at the first step.  There is a reason why companies are ready to pay millions for YouTube ads and TV commercials. The same goes for video games, if people does not hear about your game, it is hard for them to discover about your game. Below are the five requirements, we feel every good game marketer need to try:

  1. The Marketer Should Know About the Game Community: The fact is, there are only a few industries out there that have active communities in video games. From writing reviews and to following social media pages and giving feedback, gamers are a very committed bunch. So, without an appropriate support from the gaming community, possibly your project will fade away into ambiguity in no time. Whoever is promoting your game needs to identify what works best to get people involved in your game along with being cautious not to bring in negative attention.
  2. The Marketer Need to Deal with Negative Feedback: No matter how thrilling and wonderful your game is, someone is going to tell you why they hate it. If your marketer has a hard time not taking feedback personally, they may not be the one for the job. Find or be someone who can set aside the feelings related to the game and instead concentrate on what the people are recommending or trying to say. Instead of leaving a bad impact of negative feedback on yourself and your team, see it as a valuable criticism that can help you to enhance your game.
  3. The Marketer Should Actively Promote the Game During Development: Game development teams that don’t begin with their game’s marketing at the beginning are at a severe disadvantage after its completion. Your marketer needs to do whatever it takes to spread the news about your game long before its release date. In this way, your game would already have a group of people predicting its release and probably telling others to pick it up as well. The marketer needs to make use of every possible tool available. A Facebook page isn’t enough anymore. There’s a lot of people you’ll only reach if you also have accounts for other popular sites and social media pages like YouTube, Twitter, Twitch, and much more. Promoting a game properly is busy work, which means your marketer should be ready to dedicate several hours a week to the task.

Have you hired a marketer for your game? Or Do you have any other tips to improve a game’s promotion? Let us know in the comments section or Tweet us @essjay_ent!


DISCLAIMER: THE VIEWS AND OPINIONS EXPRESSED IN THIS ARTICLE ARE SOLELY THOSE OF THE ORIGINAL AUTHORS (THIRD PARTY) AND OTHER CONTRIBUTORS. THESE VIEWS AND OPINIONS DO NOT NECESSARILY REPRESENT THOSE OF SALJACK ENTERPRISES, IT’S STAFF, AND/OR ANY/ALL CONTRIBUTORS TO THIS SITE. PLEASE CONTACT US FOR PERMISSION TO REPUBLISH/REPOST/REBLOG/QUOTE ANY ARTICLE PUBLISHED BY US.

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